Ultimate Nightmare Set Read online

Page 2


  Lockpicking Skill improved to Level 2.

  After picking the door successfully, she is able to enter and finds herself in a much brighter hallway with pictures of Croatian kings and castles. While she is walking through the hallway, one of the windows break and one of the dogs from outside enters the hallway.

  Pulling out her pistol, she shoots a couple of rounds to the dog. However the bullets don’t kill the dog, it gets right back up. The dog growls and rushes towards her.

  Press “A” and “B” to dodge… Nice!

  She is able to dive to her right as the dog misses her. The dog turns around and goes after her again. Sabrina gets up and remains on her knees as she shoots the dog dead.

  Pistol Ammo: 25

  “Whew!” She catches her breath after the jump scare.

  After the jump scare, she resumes her quest. Spotting a door straight ahead, she walks towards it only to be ambushed by another dog. The dog immediately goes after her and tries to bite her.

  Press “A” and “B” to dodge… Too Slow!

  The dog is able to get in a good bite on Sabrina causing her to take some damage.

  Condition: Caution (Level 1)

  She tries to shoot the dog but misses as it jumps on her. The dog tries to bite her neck off. However, she sees a pair of scissors next to her that she grabs to stab the dog in the heart killing it. The dog lands on the floor bleeding after a brutal death.

  “I was always afraid a dog would try to kill me. Could it be that this is the source of the murders? These zombies and zombie dogs?” She asks herself.

  Getting up, she sees something shiny under a movable cabinet. She moves the cabinet and once she clears the area, a pick up is exposed.

  Picked up a Pistol Clip. Pistol Ammo: 40

  After getting more ammo, she heads through the door and ends up in another hallway. While the wallpaper is green, the shade of green is much friendlier to the eye. She spots something next to the door.

  Picked up a Green Herb. Used to restore condition partially.

  Sabrina uses the Green Herb.

  Condition: Fine

  Once she heals herself, she continues down the hall to another metal door that is locked. Attempting to pick the lock, she becomes flustered when she is unable to open the door.

  Lockpicking skill - Level 3 required.

  Giving up on the door, she moves on down the hall. She spots the door leading to the bathroom and enters. Although, she feels she’ll find nothing useful inside she enters the bathroom. She sees the bathtub full of water and ponders whether to pull the plug or not.

  Will you pull the plug? Yes or No

  You have selected Yes.

  Pulling the plug on the bathtub, she exposes an object at the bottom of the bathtub.

  Picked up a reloading tool. It’s used to create ammo from gunpowder jars lying around the mansion.

  Finding nothing else in the bathroom, she leaves and heads through a darker part of the hallway where she sees another cabinet. It has a see through glass door with china plates inside that are valued at around $1,000 a plate. Seeing nothing of interest other than the pitch black scene from the window, she keeps moving. Another wooden door can be seen that she enters.

  Entering through the door, she finds herself inside of a room with designs of medieval Croatia. Seeing another door, she enters and finds herself in hunter’s taxidermy room where animal trophies can be seen. A shotgun can be seen on a stand and she decides to take it.

  Picked up a Shotgun. It’s most effective at close range.

  Shotgun Ammo: 7

  She hears a sound after picking up the shotgun. When she heads back to the hallway, she sees the ceiling coming down towards her. She tries to escape, but both doors are locked and she realizes that grabbing the shotgun just triggered a trap that she might not get out of.

  “Barry! Thomas! Harry!” She yells out as loud as she can, hoping to get the attention of anyone.

  Thomas who is just outside of the room hears the cries of his partner yells back, “Sabrina, is that you?”

  “Yes! It’s me, get me out of here. The door is jammed! Hurry before I become a pancake!” She screams in response.

  “Hold on and stand back, I’m busting you out!” He replies.

  Thomas shoots the doorknob in order to unjam it. He’s able to unjam the door and opens it as fast as he can. He pulls Sabrina just as the ceiling hits the floor making the taxidermy room inaccessible.

  “Wow! Thomas, thanks you so much. You just saved my ass there!” Sabrina gives her thanks and then continues. “Barry, didn’t you say you were going to be in the dining room? I mean I’m happy you’re here and all, but what brought you here?”

  “Well… ahhh… I just had something I wanted to check. Now, lets get back to searching for the lost captain and Harry shall we?” He answers with his own question and begins to walk away.

  “Hey Thomas, thank you for saving me.” She thanks him again.

  “Yeah… Yeah.” He replies happily and walks back towards the dining room.

  After a near death experience, she sees a set of double doors that she heads through. Once she goes through, she is in a rather dark hallway. A human comes towards her with its hands ready to grab her. At that point she realizes that the humans are no longer human, they have been transformed into the undead.

  With the zombie getting too close to her, she lands a few shots on the zombie’s head and kills it.

  Pistol Ammo: 36

  Seeing a wooden door, she goes through where he sees a set of stairs ahead of her along with a zombie blocking her way. Not taking any chances, she shoots the zombie from a safe distance killing it.

  Pistol Ammo: 30

  Before she goes up the set of stairs, she sees a door on the bottom level that she decides to enter. When she enters, she finds herself in a storage room. She sees a few pickups.

  Picked up two jars of Gunpowder A.

  Picked up a Pistol Clip. Pistol Ammo: 45

  Picked up a First Aid Spray. Used to restore full health.

  Picked up +7 Shotgun Shells. Shotgun Ammo: 14

  She also picks up a manual on how to use the reloading tool.

  Reloading Tool Manual

  “As you go around the mansion, you will bump into jars of gunpowder that you can convert to live ammo to use. You need to load the jars of gunpowder into the reloading station and then load the reloading tool into the station to create the ammo. Depending on the gunpowder mix, you will get different ammo types.

  Gunpowder A – Used primarily to create Pistol Bullets.

  Gunpowder B – Used primarily to create Shotgun Shells.

  Gunpowder C – Used primarily to create Grenade Rounds.

  If you mix two of the same powder types you will yield a greater amount of ammo for that type of ammo. Gunpowder A and B cannot be mixed together or its usefulness will be compromised. Gunpowder A or B can be mixed with Gunpowder C to create different grenade round types including Acid, Flame and Standard.

  Grenade Round types mixture combinations.

  Acid – Gunpowder A and C mixed and loaded.

  Flame – Gunpowder B and C mixed and loaded

  Standard – Gunpowder C loaded

  May this manual be useful to whoever is able to find it.”

  After reading the manual, she decides to start crafting ammo.

  Sabrina mixes the two jars of Gunpowder A.

  She loads Gunpowder AA into the reloading station.

  +40 Pistol Ammo is created. Pistol Ammo: 85

  After mixing the ammo, she prepares to head back out to face terror in its evil eyes.

  Chapter 2

  After getting out of the storage room, Sabrina decides to head up the set of stairs towards the 2nd floor. When she gets up the stairs, she is surrounded by zombies on both sides of the hall. She shoots the zombie to her right with her pistol and avoids being bit.

  Pistol Ammo: 79

  After killing the zombies, the other two come from a
pproach from behind and attempt to grab her. She aims for them, but they’re dangerously close to her. So she dives to the right in order to get away. When she gets up, she doesn’t see the zombie by the door and it grabs her ready to bite her. She uses her survival knife and stabs the zombie in the eyes. Once she stabs the zombie in the eye, it lets go of her.

  The other two zombies continue to go after her. Arming herself with the shotgun, she aims for their heads and in one shot both of their heads pop out. The zombie heads land on the first floor and the bodies fall front first. The blood from the neck area bursts out like a geyser pouring onto the white clean carpet.

  Shotgun Ammo: 13

  Sabrina is unable to pay too attention to the blood as there is still the zombie that tried to grab her to account for. She shoots the zombie from medium range and it goes down.

  Pistol Ammo: 74

  After killing the zombie, she heads towards the door it was blocking. However, the zombie is not dead and it grabs her on her legs. The zombie begins to bite her on her legs. Sabrina tries to shake off the undead, but it has a tight grip on her leg without letting go. She aims with her pistol and lands a head shot that kills the zombie for good. Despite the pain of the bite, it’s minimal and she takes no damage.

  When she goes through the door, she finds herself in a hallway that is dim at best along with red velvet wallpaper. The wallpaper has a value around $200 a yard making it very expensive. A zombie is around the corner, but she kills the zombie rather easily.

  Pistol Ammo: 68

  Looking to her right, she sees a door leading to the library and opening the door she spots a gramophone which is at least 65 years old. Also stacks of books can be seen ranging from mysteries to botany.

  When she walks into the room and heads towards the middle, she is surprised by a zombie who is hiding in the room. The zombie grabs her and bites her hard on the arm. She is able to push the zombie away from her, but not before the zombie deals a fair amount of damage.

  Condition: Caution (Level 1)

  After pushing the zombie into one of the bookcases, she shoots the zombie until it dies.

  Pistol Ammo: 62

  She spots a desk and uses her lockpick to open it. Upon opening the desk, she finds something.

  Picked up a Lighter. It’s a lighter and it’s filled with the proper amount of Kerosene.

  Lockpicking level improved to Level 3!

  She also spots book on botany on the table as well.

  Basic Botany

  “For centuries, mankind has used botany for medical purposes and as time has passed medical breakthroughs have become better defined. We will discuss some of the basics when it comes to medicine.

  In the state of New York there are three known herb types. While there are rarer ones, we won’t get into them since we don’t enough information about them. First up, we have the basic green herb. It’s used to cure minor cuts and wounds.

  The blue herb is used to cure poison or kill any dangerous toxins in a person’s body.

  The red herb is one of the rarest herbs and is useless on its own. It needs to be mixed with a green herb to be useful, but when mixed with a green herb it magnifies the effect of a green herb in order to cure deeper wounds. It can be mixed with a blue herb and green herb to cure a person to full health along with removing any toxins.

  There is a rumor of a purple herb that can heal a human no matter if he/she is in the worse possible shape. It’s said to be the equivalent of a green herb mixed with red and blue. However, it’s existence is unknown so for now this is only a urban legend.”

  After reading the book about herbs, Sabrina heads back to the hallway and heads down the hall. When she turns a corner, she spots a double metal door in front of her. However it is locked.

  This door is locked. The doorknob is etched with a picture of a Knight’s Armor.

  That is two doors that are locked with the emblem of a knight’s armor. A zombie can be seen when she turns the corner, however it has its back turn. Sabrina sees this as an opportunity to kill while conserving ammo. Sneaking towards the zombie, she pulls out her survival knife and stabs the back of the zombie’s head. The zombie falls on the floor, but Sabrina is not convinced it’s dead. So she stabs the zombie in the head repeatedly until the zombie becomes unresponsive.

  “Ewww… Disgusting, but a well deserved death!” She taunts after killing the zombie.

  She spots a couple of doors. There is one to her left and one ahead of her. Trying to open the door to his left, the door is locked.

  The doorknob is etched with a picture of a Knight’s Armor.

  “What is with all these doors?” She asks herself.

  She heads to the door ahead of her and opens it. It leads her back to the main hallway where she spots Thomas.

  “Thomas!” She calls him.

  “Sabrina, have you found Harry or found anything for that matter?” He asks.

  “Besides the fact this mansion is infested with zombies and locked doors, no.” She answers.

  “Can’t say I’ve had any better luck myself, this mansion is so huge. I guess we’ll need to split up again.” He replies.

  “Ok, I guess I’ll catch you later…” She says before he cuts her off.

  “Whoa! This hall is dangerous! Maybe it’s best to secure our escape route first! There must be a backdoor somewhere. We should find… it first shall we?” He reacts.

  “Ok, let’s go.” She replies.

  “Just a moment, I found something. It’s a weapon! It’s really powerful, especially against living creatures. Here, you should take it.” He hands her something while saying the cheesiest possible response.

  Picked up +6 Acid Rounds. These are great against powerful creatures, not so much against zombies.

  “Thanks I’ll take it!” She thanks him for the grenade rounds.

  “Listen, like I said before if anything happens let’s meet up in this hall.” He replies and then walks away to the door where she just left from.

  She sees the double doors ahead of her and enters. It leads her to the upper portion of the dining room, where she sees a couple of zombies eating away at what seems to be the butler. Sabrina is in shock by what she is witnessing and spots a door to the left. Below is the dining room that is viewable from the upper part. She decides to ignore the zombies and makes a run towards the door. When she enters the door, she catches her breath and finds herself in another hallway with the same light green wallpaper with bright lights lighting up the scene.

  When she turns the corner she spots a small horde of zombies. She’s able to kill the first zombie in the horde with her pistol.

  Pistol Ammo: 56

  However as she tries to kill the other two zombies, her pistol needs to be reloaded and she’s unable to reload in time. She pulls out her shotgun and is able to shoot the two zombies in the head killing both of them. In the background though, a zombie quietly enters the hallway from the door she came from.

  Shotgun Ammo: 12

  The zombie walks towards her and she is unaware of it. As it gets close to her, she is able to sense its footsteps. However, she turns around too late and the zombie grabs her and gets in a good bite on her injured arm. She pushes is away from her and then uses the shotgun to kill it. The force of the blast sends the zombie off the railing and to the floor below her.

  Condition: Caution (Level 2)

  Shotgun Ammo: 11

  She is hurt rather badly and sees a door. She hopes it will lead her to a place where she can heal herself. However to her frustration, the door is locked.

  The doorknob is etched with a picture of a Helmet.

  “Oh great, just another mysterious key I have to look for.” She says hurt and flustered.

  There is another door in front of her, but it’s also locked.

  This door requires a passcode to open. You don’t have the code though.

  After finding the doors are locked on the 2nd floor, she heads downstairs to ground level. Once she gets down,
a zombie ambushes her and attempts to grab her.

  Press “A” and “B” to dodge… Good!

  She is able to jump back and avoid being grabbed. She rushes into a door and enters the medical room. The zombie breaks through the door and continues to pursue her. Sabrina is able to perform a low kick on the zombie and stab it on its neck killing it. Catching her breath once again, she closes the door and gets on the bed to lick her wounds.

  “Oh man, I’m only one hour into this hell hole and already I’m hurt. I had two close calls, what else is gonna happen in this mansion of hell?” She asks herself.

  She lies on the bed and decides to heal her wounds first.

  Sabrina uses First Aid Spray.

  Condition: Fine

  After healing herself, she looks around the room. However, she only finds one useful thing and that is a bottle of serum. However, the serum is only useful if she was poisoned.

  After resting for about five minutes, she decides it’s time to get up and continue. However, as she gets up she can hear the roar of something sinister in the air. To Sabrina it sounded like a wolf, but in her mind it sounded like a monster ready to pounce. Will this murder mystery take a turn for the worst? Sabrina can only keep going and make sure she is still standing.

  Chapter 3

  After Sabrina leaves the medical room, she heads back to the wooden hallway where she continues to walk down until she spots a zombie in front of her. The zombie doesn’t walk towards her though, instead the zombie rushes towards her. She notices that the zombie’s face is crimson red. Having little time to pull of her weapon, she tries to dodge the attack.

  Press “A” and “B” to dodge… Nice!

  She’s able to dodge the zombie grabbing her and pulls out her shotgun. Aiming at its head, she blasts it off. The head of the zombie pops out and the impact sends it off towards the window that it breaks. The blood continues to pour out of the zombie’s neck like a fountain until the body falls down on the cherry wood floor.